Super Smash Bros. Ultimate (Switch) Review | Mr. Panda’s Reviews

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Super Smash Bros. Ultimate (Switch) Review | Mr. Panda’s Reviews
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$34.52 $39.99 Buy It Now
Deal Score0
$34.52 $39.99 Buy It Now

This is my review of Super Smash Bros.

Ultimate for the Nintendo Switch! What better word is there than “ultimate”to describe a massive video game crossover that includes every single character and then some from the long-running Super Smash Bros series? It’s hard to imagine that we have a franchise where so many iconic gaming characters duke it out.

Super Smash Bros. Ultimate

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as of January 13, 2019 11:32 am


  • New fighters, like Inkling from the Splatoon series and Ridley from the Metroid series, make their Super Smash Bros. series debut alongside every Super Smash Bros. fighter in the series...EVER!
  • Fast combat , new items, new attacks, new defensive options, and more will keep the battle raging whether you're at home or on the go.
  • 2018 Nintendo. Original Game: Nintendo / HAL Laboratory, Inc.
  • Entertainment Software Rating Board (ESRB) Content Description: Cartoon Violence, Comic Mischief, Suggestive Themes

Gaming icons clash in the ultimate brawl you can play anytime, anywhere! Smash rivals off the stage as new characters Simon Belmont and King K. Rool join Inkling, Ridley, and every fighter in Super Smash Bros. history. Enjoy enhanced speed and combat at new stages based on the Castlevania series, Super Mario Odyssey, and more!

Having trouble choosing a stage? Then select the Stage Morph option to transform one stage into another while battling—a series first! Plus, new echo fighters Dark Samus, Richter Belmont, and Chrom join the battle. Whether you play locally or online, savor the faster combat, new attacks, and new defensive options, like a perfect shield. Jam out to 900 different music compositions and go 1-on-1 with a friend, hold a 4-player free-for-all, kick it up to 8-player battles and more! Feel free to bust out your GameCube controllers—legendary couch competitions await—or play together anytime, anywhere!

PowerA Wireless Controller for Nintendo Switch - GameCube Style Grey - Nintendo Switch

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as of January 13, 2019 11:32 am


  • The preferred gamepad for Super smash Bros. Ultimate
  • Wireless freedom using Bluetooth 5.0
  • Motion controls and system Buttons added for compatibility across all Nintendo Switch games
  • Classic GameCube design plus larger d-pad and added left shoulder button. Includes player indicator and low battery warning LED
  • Includes two AA batteries for up to 30 hours of gameplay. Official Licensed Product with two-year limited warranty - Register at power a.Com

Game Cube style Controllers are widely considered the preferred way to play Super smash Bros. Ultimate. Pull off precise attacks using octagonal gated sticks, larger a button, and nostalgic muscle memory on this Officially Licensed Bluetooth wireless Controller for Nintendo Switch. The original game Cube design has been improved with larger shoulder buttons and d-pad, plus added left shoulder and system buttons for compatibility across all Nintendo Switch games. Enjoy up to 30 hours of gameplay with two new AA alkaline batteries (other variables affect play-time). can be used when Nintendo Switch is docked or undocked. Does not support HD rumble, IR, or amiibo NFC.

Super Smash Bros. Ultimate: Official Collector's Edition Guide

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as of January 13, 2019 11:32 am


AuthorPrima Games
EAN ListEAN List Element: 9780744019049
Item DimensionsHeight: 1115; Length: 822; Weight: 265; Width: 129
LabelPrima Games
ManufacturerPrima Games
Number Of Items1
Number Of Pages464
Package DimensionsHeight: 126; Length: 1110; Weight: 393; Width: 823
Product GroupBook
Product Type NameABIS_BOOK
Publication Date2018-12-07
PublisherPrima Games
Release Date2018-12-07
StudioPrima Games
TitleSuper Smash Bros. Ultimate: Official Collector's Edition Guide

Everything you need to come out on top in the eagerly anticipated newest entry in the beloved Super Smash Bros. franchise! ·      Full Coverage of All Fighters: The biggest roster in Super Smash Bros. series history! ·      Comprehensive Strategies and Move Sets: This 464-page book gives you all the in-depth strategy you need to succeed with every contender! ·      Premium Hardcover Book: The gorgeous, exclusive design is a must have for any fan! ·     Digital Bonus: Unlock your digital version of this guide with the free code card included inside. Access your digital guide anytime, anywhere, on any web-enabled device.

GameCube Controller Super Smash Bros. Ultimate Edition

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as of January 13, 2019 11:32 am


  • Some will always prefer that system's Controller
  • The Nintendo GameCube Controller also could be used in the Super smash Bros. Brawl for the Wii system
  • To honor that devoted loyalty to a classic way to play, this is the Super smash Bros. Ultimate Edition GameCube Controller
  • Please note the controller can only be used when the Nintendo Switch console is in TV mode.

  • Many Super Smash Bros. fans grew up playing the Super Smash Bros. Melee game for the Nintendo GameCube system, and some will always prefer that system's controller.
  • The Nintendo GameCube controller also could be used in the Super Smash Bros. Brawl for the Wii system.
  • To honor that devoted loyalty to a classic way to play, this is the Super Smash Bros. Ultimate Edition GameCube Controller.

Here we are with Super Smash Bros Ultimate

a game that celebrates Nintendo and other major video game publishers that have brought joy to many people around the world.

The game play is identical to previous iterations:fight as a character from a massive roster of classic gaming mascots, use simple button combos to rack up damage on your opponents, and knock them off the stage with powerful attacks. Ultimate offers something for every type of Smash player.

If you enjoy chaotic four-player brawls with random items, the sheer amount of content allows more variability than ever.

If you prefer a competitive 1v1 melee, not only is Ultimate a quicker game than the Wii U version, but it has options to foster that,including new Battlefield versions of every stage and hazard removal. Or perhaps you simply love to revel in the glorious nostalgia. The new World of Light and Classic modes are among the most entertaining and referential solo adventures to date. Customization is further expanded with the ability to save preset rules.

So whether you wish to play with a Stock of three fighters, enforce a time limit for score-based battles, or use an HP meter, you can create your own rule sets.

Just as important is the ability to customize your controls. While I’m not a fan of the limited button son a single Joy-Con, I actually find the Switch Pro Controller’s grip and button placement just as comfortable as the GameCube controller. One of Super Smash Bros Ultimate’s biggest draws is: Everyone Is Here. This is the largest Smash roster to date with over 70 characters, including everyone from prior games. I’m excited to see Ice Climbers and Snake back.

Not every fighter is balanced, but the essence of a complete cast lends true to the moniker of “ultimate” Eleven new challengers join the fight, butfive of them are “Echo Fighters” – clones of other characters. Essentially, there are only six newcomers,not including DLC. It’s a fairly low number, but it’s hardto complain with the impressive quality. I’m pleased with the additions of some of my most anticipated fighters, Metroid’s Ridley, Donkey Kong Country’s King K.

Rool,and Castlevania’s Simon Belmont. Ridley is surprisingly fast and hard-hitting,while K. Rool’s powerful moveset hilariously incorporates his different personas.

The Belmonts utilize their whips and arsenal of projectiles, though move fairly slow. I’ve grown to love the Pokémon Incineroar,a showboating wrestler with strong Smashes but weak recovery when knocked off the stage. Although I adore Animal Crossing’s Isabelle,her fighting style is too reminiscent of the original Villager. But I do appreciate that a cute dog wins fightsby “accidentally” knocking everyone out.

Finally, Splatoon’s Inkling quickly became one of my favorites, with the unique skill to splat ink onto foes to lower their defense. It was a drag unlocking most of them, though.  I’m usually a fan of unshockable, but with only eight characters at the start, it’s a grind to obtain everyone through increasingly difficult bouts.

Luckily, it’s a one-time process. Just make sure that you allot time to unlock characters if you plan to play multiplayer the same day you get the game.

All 100+ stages are available from the get-go. Unlike characters, not every classic stage is returning. But most of the fan favorites are back. I could have done without the auto scrollers and overly large stages, but I liked the new Stage Morph feature that transforms the arena mid battle.

There are only a few new stages, but they hail from some of Nintendo’s latest hits such as The Legend of Zelda: Breath of the Wild and Super Mario Odyssey, as well as third-party arrival Castle vania. The stages are somewhat simple with nogimmicks, with Splatoon’s Moray Towers as the most interesting, albeit challenging,with its sprawling vertical ramp structure. Everything comes together in the game’snumerous modes. The main single-player attraction is the Worldof Light – a full adventure.

The entire cast is destroyed by a powerfulforce, and the sole survivor Kirby must travel through a large map, rescuing other fighters. World of Light focuses on numerous condition-basedfights resembling a glorified Event Mode as opposed to the platformer-like gameplay of Subspace Emissary. You travel through a massive overworld mapthat lovingly mashes every gaming world into a beautiful potpourri. Standing in your way are Spirits, representingdifferent characters from Nintendo’s past, ranging from popular to obscure. What makes these battles shine is that everymatch pays tribute to the Spirit character.

For instance, the robotic Guardian from Breath of the Wild is represented by a giant R O. B robot who only fires lasers, and three Simon Belmonts spamming axe throws evoke three axe users from Fire Emblem. This mode is entirely composed of one the medevent after another, which is admittedly repetitive, and yet I was hooked to see the next ingenious homage. The Spirits add an RPG element. You can equip Spirits, some of which bestow special abilities and can level up.

In World of Light, challenge lies in choosing advantageous Spirits for specific stage hazards and battle conditions.

Switching between Spirits constantly was a hassle at first. But as I got stronger abilities from the skill tree and obtained better Spirits, I became addicted to collecting more, even if it trivialized the difficulty. After the end of the campaign, which took me about 20 hours, I kept coming back to see everything the World of Light had to offer.

My only disappointment is how Spirits replace the previous games’ Trophies. Although there are over 1,000 Spirits, there is no flavor text. It’s a shame because I enjoyed reading the Trophies’ game lore in previous versions. Classic Mode, comprised of six battles, a bonus stage, and a boss per character, is no slouch. Unlike previous games, where the fights were random, these predetermined battles dive into gaming fan service, with a tailor-made adventure for each character.

For example, Ryu’s Classic mode involves going to every “country” and facing the other World Warriors from Street Fighter,represented by reskins of existing Smash characters. Mega Man undergoes a similar challenge against Smash’s version of Robot Masters. I’ve never been more motivated to beat everyone’s campaign.

The lasting value for Super Smash Bros Ultimate is playing with friends.

Whether 1v1, a free-for-all 4-player match,or the borderline unplayable but hysterical 8-player Smash is your cup of tea, Super Smash Bros Ultimate is a gold standard for couch multiplayer. There are quite a few modes besides standard Smash.  I won’t go over them all, but the e Sports friendly Tournament, the team-based Squad Strike, and Smash down, which tasks everyone to use different fighters in a dwindling roster,are all fun alternatives to vanilla Smash. Matches earn you coins that are used to purchase extras, and along with the achievement challenges, ensure ridiculously rewarding replay value.

Online play unfortunately leaves a sore spot. You’ll likely encounter at least one match with lag. At worst, the action slows to a halt. For a fast input-based fighting game, any lag is bad.  Fighting in your ideal environment is also sometimes trouble some. Although you can set rule preferences, the game tends to put you in matches as fast as possible, even during background matchmaking,so you may be stuck playing through free-for-alls despite preferring 1v1.

As a counterpoint, if you play well enough,you’ll unlock Elite Smash, which is more likely to pair you with others in the same competitive mindset. Randoms may be an issue, but I had little to no problems in Battle Arenas. Generally, these are more regulated spaces where the host has more control of the rules and participants.

It’s also the only way to play with friends. Unfortunately, you can’t chat with or invite them to arenas without external methods, and you may have to wait between matches. But I’ve had some of the most fun online,hanging out with friends in Battle Arenas.

Super Smash Bros.

Ultimate doesn’t look too different from the Wii U version, but I’m impressed how every character looks natural together. I appreciated some of the visual touches,like Pikachu’s more expressive faces or Link’s Breath of the Wild costume. Offline, I had no issues with slowdown, even in 8-player battles.  Playing in handheld mode takes away some of the smooth graphics, but experiencing portable Smash without the control issues of the 3DS version is a dream come true for me.

The Super Smash Bros menu interface

takes getting used to. It’s often difficult to find the various modes, particular characters, and stages. They’re sorted by when they were added to the Smash franchise, and you can’t re-sort them by series or name. I’d be remiss if I didn’t mention the soundtrack, which is always one of my favorite parts of any Smash Bros game. New remixes and an epic vocal theme join older tracks in one blissful playlist of over 800 nostalgia-inducing songs. If Super Smash Bros. Ultimate ends up being the finale for the series, then it’s certainly going out with a big bang. The new solo modes are fun meta challenges,and pure fights are as solid as ever, whether you’re playing for fun or glory. It isn’t perfect; beyond some of my nitpicks,online play is unreliable.

And if you didn’t like Smash Bros. before or exclusively play Melee, this won’t change your mind. Nevertheless, this game is a glorious crossover that lovingly celebrates decades of video game magic, bringing everyone together for an experience that will be played for years to come.

Super Smash Bros Ultimate is an excellent embodiment of why

I love Nintendo: its lovable characters, attention to detail, and a focus on the nostalgic memories that have defined my life. This truly is one of the most ultimate games on the Nintendo Switch. I give Super Smash Bros Ultimate a ten out of ten.

What do you think of Super Smash Bros Ultimate?

What’s your favorite Smash Bros game and who are your favorite characters?

Let me know in the comments section below!

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